In 3D print design, there is a noticeable gap between what we are creating on the machine and what consumers expect and are willing to buy. There is a lack of post-processing techniques that help in the 3D manufacturing process and create an overall better and polished 3D product. In this episode, Tom Hazzard and Tracy Hazzard bring in someone who can help you with this problem area. They interview Wes Kramer, a 3D application engineer at HP, who helps companies achieve the results … [Read more...]
Bringing Surface Material Details into the 3D Creator Ecosystem with Project Captis and Josh St. John
Rarely in 3D design and anything 3D printing-related do color pattern and texture get a lot of focus and attention, even when they are the first things buyers notice in a product. On a mission in this episode to shed light on these overlooked 3D printing areas, Tom Hazzard and Tracy Hazzard interview Josh St. John, a passionate, creative technologist and the Head of Creators of Z by HP with a background in design and digital manufacturing. Beyond form and function, Josh brings surface … [Read more...]
Designing 3D Print Workstations for Innovation Growth with Merrill Mathew
When you are creating 3D print outputs, the first thing that usually comes to mind is the software. Yet the hardware component of 3D printing is as important as the software in making your workflow better. On today’s podcast, Tom Hazzard and Tracy Hazzard talk with Merrill Mathew about his work with HP on designing 3D print workstations for innovation growth. Merrill is a product designer at HP. Today, he gives an exciting look inside his work with the ZBook Studio workstation - from … [Read more...]
How Generative Design Has Radically Impacted Rapid Prototyping and Digital Manufacturing with Bruce Blaho
If you’re keeping up with the 3D industry, you may have heard about generative design. It’s part of the evolution of the way things are made from 2D to 3D, and it’s the next big thing that’s giving designers the superpowers to make things. Bruce Blaho defines generative design as letting the computer do some of the heavy lifting in coming up with the ideas. Bruce is the Chief Technologist for HP’s Workstations global business unit where he is responsible for driving business growth via … [Read more...]
The Role of 3D Reverse Engineering in the Digital Manufacturing Workflow with Dillon Patel
Many 3D print designers love building from scratch. However, when a project comes across your desk that requires fit or creation with something that already exists, working your way back can offer some pretty great insights into the best 3D manufacturing process. In this episode, Tom Hazzard and Tracy Hazzard discuss the role of 3D reverse engineering in the digital manufacturing workflow with Dillon Patel, a mechanical R&D engineer working for HP in the 3D scanning and 3D printing … [Read more...]
From VR 3D Design to Production: Creating, Visualizing, and Experiencing Design in Virtual Reality with Oluwaseyi (Shay) Sosanya, Stephen Phillips and Joanna Popper
The Virtual Reality Ecosystem from Gravity Sketch to Theia to HP Communicating early stage design to users and clients is always challenging. Imagine the benefit of being able to not just share a visualization of what is in the designer's mind, but to also allow others to experience it firsthand. Welcome to the power of virtual reality for design and development. Joining Tom Hazzard and Tracy Hazzard on today’s episode are Oluwaseyi “Shay” Sosanya from Gravity Sketch, Stephen Phillips … [Read more...]
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